Tinkle was launched in 1980 and is still recognised as an integral part of growing up in India. The magazine contains comics, stories, puzzles, quizzes, contests and other general knowledge features targeted at school children, although its readership includes many adults as well who have grown up on the brand themselves. Amongst other prestigious publishing awards, Tinkle holds the world record for highest circulation for comic magazines in India, awarded by the Limca Book of Records.


Published in English and syndicated in many Indian languages, Tinkle Magazine is available via digital subscriptions, traditional retail channels and on digital platforms such as Kindle and Magzter. Tinkle also has a books division, which retails Tinkle Digest, Tinkle Double Digest, Tinkle Collections and Holiday Specials, and sells close to 6.5 lakh units a month.


With pan-India distribution across all major book retailers, hundreds of small bookstores and thousands of vendors, Tinkle products are available in over 400 cities and towns. The Tinkle Comics app, available on both iOS and Android, features our complete catalogue of books as well and has over 500,000 downloads as of date.




Editor-in-Chief: Gayathri Chandrasekaran

Group Art Director: Savio Mascarenhas

Art Director (Tinkle): Vineet Nair

Deputy Editor: Aparna Sundaresan
Assistant Editor: Devika Soni
Sr. Sub-editor: Rebekah Sarah Jose
Digital Sub-editor: Linta Philip
Editorial Archivist and Executive: Rucha Pawar

Sr. Colourist & Artist: Sachin Adhare
Deputy Design Director: Pranay Bendre
Deputy Design Director: Prasad Sawant
Sr. Designer: Shivani Pednekar


Advertising Sales

Deputy Head, Ad Sales: Rajesh K.V.


Newsstand Sales

Senior Vice President, Sales: Krishnanand NK



President & CEO: Preeti Vyas
Vice President, Digital Businesses: Deepesh Kothari
Head, E-commerce Businesses: Valancio D’Souza
Sr. Manager, Production: Dhanad Patil
Sr. Manager, Marketing: Damini Batham
Art Director, Corporate Design Team: Ketan Tondwalkar


Our Mission
Be the leading Indian provider of high-quality entertainment and educational experiences for children of all ages
Spark creativity of young people through diverse content and innovative technology that enables free-form experimentation.
Encourage critical thinking by creating interactive products that promote enquiry, reasoning, and debate.
Develop sensitivity towards the social and physical environment by exploring these topics in ways that engage the interest of young people.